My 2010 demo reel. Animation, modeling, texturing. SHOT BREAKDOWN All work performed by me unless otherwise noted. 1. Dialogue Pencil test compiled with MonkeyJam. 2. Lip Sync Designed character, props, and the set. Textures painted in Adobe Photoshop CS3; shaders created in Autodesk Maya. All modeling, animation and lighting done in Autodesk Maya. Rendered with [...]
Texturing reel. Modeling, animation, shader creation, and lighting performed in Autodesk Maya, with the Pixar RenderMan plugin used for rendering. Texture maps were painted in Adobe Photoshop. Final compositing and editing performed in Nuke and Adobe Premiere.

This film was my senior thesis, completed at the Ringling College of Art and Design in April, 2010. A baker’s early morning work is interrupted by an unexpected visitor. Best of Ringling Entrant, 2010. Run time: 1:57. Modeling, animation, shader creation, special effects, and lighting performed in Autodesk Maya, with the Pixar RenderMan plugin used for [...]